In 1.8.8, so requested shaders were added from ShadersMod. After 1.7.10, only Ultra was in development, so it was compatible only with Forge and HD Textures (with HD Fonts). īefore 1.7.10, there were 6 versions in development- Standard, Smooth, Multi-Core, AA (anisotropic filtering, antialiasing), Light, and Ultra. Otherwise, 1.2.5 OptiFine added custom lighting, added fog and sky colors for the Nether/End, variable render distance, added sun, moon, and stars in Tiny and Short render distance and fixed some bugs. In 1.2.5, OptiFine Ultra wasthat it doesn't need Forge or ModLoader. 1.1 was not so big update, but Random Mobs, option Swamp Colors, custom HD Font widths, far arrow render still helped grew up the popularity of OptiFine. When OptiFine 1.0 released, and features Smart texture pack switching, faster mipmaps, animated terrain, and items and customizes were added, OptiFine was already known as the most used mod in Minecraft. Within the last Optimine version was released, OptiFine got really big popularity and it became a daily-used mod. The last version for Optimine was for Beta 1.8.1. But versions for OptiMine and OptiFog were released although they did not add new things. OptiFine for Beta 1.7.3 was the first version of OptiFine itself, made by sp614x itself with code from OptiMine and additions like Zoom and SmoothInput. OptiFog 1.7.2_HD_C was the last version of OptiFog and added support for HD fonts. In Beta 1.6.6, mod Lag Spikes of Death was added to OptiFine, and support for HD textures and MCPatcher wasn't needed in a mod, added Better Grass, configurable Smooth Lighting, fast Debug Info, clouds height, and fixed light levels. It added Smooth FPS, Brightness and VSync (frame limit). In the next version, OptiFog got compatibility with Optimine, ModLoader and in some ways with MCPatcher. Mod was orignally about pushing the fog away but other features like, (hidden geometry removal), texture mipmaping or chunk loading optimizations were in the first version. OptiFine started as a small mod called OptiFog created by sp614x and his team of modders including sp614x, Insecs, Payton147 and lacuravivid (Not much is known about the 4) firstly released in Beta 1.4.
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